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OverviewFelgo 1 Support › Custom Graphics

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  • #7067


    Is it possible to create custom graphics, such as a paint application?

    I tried creating a custom component based on QDeclarativeItem, but noticed that the paint function is not called when using the cocos renderer (it is with the QML renderer). I also tried using QDeclarativeImageProvider with a custom image provider, but the custom image provider does not work with the cocos renderer enabled. Is there another way to get custom graphics or is this simply not possible when using the cocosrenderer.


    Felgo Team


    custom C++ based graphics is not possible at the moment, but will be supported with the next Felgo version.

    Ou of interest, what would your custom graphics be?





    Thanks for the quick reply, is the next Felgo version still scheduled for Q1 2014?

    I was working on a desktop game using the Kinect and wanted to add the colour/depth camera view to the game.

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