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OverviewFelgo 1 Support › DeadObjectException on Android

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  • #6105


    Hey guys,

    we’re currently developing another game using v-play and have the problem that the game loads fine on Desktop (Mac) but instantly crashes on startup on mobile devices.

    Tracking the logcat output of my Android device i could figure out that the reason is a “DeadObjectException”.

    We’ve had this before where the problem was that we were using standard QML Button which isn’t supported.

    The game worked then and now I get the DeadObjectException again.


    Any ideas?




    Felgo Team

    Hi Peter,

    this usually indicates a wrong reference from a Java object to a JNI object inside the engine, could you probably give us some more information on the log output (probably via email to support@felgo.com)?



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