I just wanted to inform you that the y-offset issue is now fixed. It will be included in the next Felgo update!
One change that is important to know, is that the GameWindow width and height properties can no longer be used to specify the size of the window’s content area. The width and height always refer to the total window size, which also includes the debug menu bar.
Instead, to specify the size of the content area, two new properties screenWidth and screenHeight should be used. These properties are available both for the GameWindow and App type.
To simulate a 960 x 640 px resolution in a desktop window, simply use:
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