Another question regarding the level editor and EntityBaseDraggable: we would like to tap (=click) on entities to select them so their properties are shown in the ItemEditor. This unfortunately does not seem to work out of the box, see this question. The problem with tapping an EntityBaseDraggable is that it immediately translates its position so that its center lies at the tap point. Is there a way to prevent it from doing this? If not, could you introduce a property so this can be disabled or delayed?