OverviewFelgo 2 Support (Qt 5) › felgo design screen size

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #21686


    I’m using felgo and great experience so far yet I find it difficult to use the GUI design mode to build my interfaces, I’ve made assets using photoshop and whenever they’re arranged on the canvas they’re not viewed the same on my mobile nor the live client, I changed the window size from the default (640*480) to (720*1280) and still not my desired output, any suggestions?


    Felgo Team


    I personally prefer using the code editor which, in combination with live-reloading, allows even faster UI development than using the Qt Creator design mode. The designer also does not support all features, like using density independent units with dp() and sp().

    While it may be suitable for sketching or creating the general layout, I would suggest rather sticking to code. You will produce better results, and do not limit yourself to optimizing the UI for a specific resolution, as it may be the case when using the designer. With live reloading, you already get a live preview of your UI, where you can change the resolution on the fly.


Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support