OverviewFelgo 2 Support (Qt 5) › Felgo Threading

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    Mobile Game and App optimization relies heavily on how you perform calculations.  In this example for player  moves and effects and anmations.  It is good practice to perform calculations in a worker thread and not in the UI Thread. How can one make use of threads in Felgo?


    Felgo Team


    there are so called WorkerScripts that you can use within QML for threading, have a look here:

    Of course you can also do threading on the C++ side, but that’s some more effort of course.




    Thanks Alex i will give it a try.

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