Learn what Felgo offers to help your business succeed. Start your free evaluation today! Felgo for Your Business

Forums

OverviewFelgo 1 Support › font colour issue

Tagged: 

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #6370

    Michael

    Hi

    I’m using the MultiSceneMultiLevel template for my game (not this matters I think) and I have a strange situation with a font colour on Android. On PC it’s fine. When I play the game initially the font colour of one particular text (white) is seen ok, but if I back out of the game & return to the level select, and reenter the game, the font that was white now displays as black. I can’t recover this situation unless I force quit the game & restart the game. Has anyone else seen this kind of problem?

    I should say I have several text items on the same scene, and they are all white and all display fine. It’s just this one text item (that happens to be the largest font size (font.pixelSize: 32) but it’s not huge I think, nor is it much larger than other text items on the same scene).

    Cheers, Michael.

    #6372

    Alex
    Felgo Team

    Hi Michael,

    would it be possible for you to prepare a small demo which produces the issue and send it to support@felgo.com so we can track down the problem faster?

    Cheers,
    Alex

    #6390

    Michael

    Hi Alex

    I sent through the sample yesterday with some notes to support. Did you get it? If so, how are you going?

    Cheers, Michael.

    #6391

    Alex
    Felgo Team

    Hi Michael,

    I got it and I will have a look at it in the next couple hours, I promise 🙂

    Cheers,
    Alex

Viewing 4 posts - 1 through 4 (of 4 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Qt_Technology_Partner_RGB_475 Qt_Service_Partner_RGB_475_padded