Learn what Felgo offers to help your business succeed. Start your free evaluation today! Felgo for Your Business

Forums

OverviewFelgo 3 Support (Qt 5) › Game not work on Alcatel one touch 6040D

Tagged: , ,

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #9944

    Nour

    Hi

     

    The game works well on other devices,  but not working on this device, even it was working well, i think its related to the license key of pluging

    I am using the universal license key for all of the app

    it show this log when start

     

    W/على راسي تركس( 8730): qrc:/qml/Main2.qml:6 ((null)): qrc:/qml/Main2.qml:6:1: plugin cannot be loaded for module “VPlayPlugins.facebook”: Cannot load library /data/data/com.maysalward.trix3alarasi/qt-reserved-files/qml/VPlayPlugins/facebook/libqmlfacebookplugin.so: (Cannot load library: soinfo_alloc(linker.cpp:287): too many libraries when loading “libqmlfacebookplugin.so”)

    #9945

    Alex
    Felgo Team

    Hello,

    That’s actually unrelated to the license key checks, as they are only done once everything is loaded up.

    Probably you can remember that we already run into that problem the last time: This is a general limitation on certain Android 4.2 devices in combination with shared libraries and more or less also unrelated to Qt and Felgo therefore. Google already has a couple of hits for that: https://www.google.at/search?client=safari&rls=en&q=%22+too+many+libraries+when+loading%22&ie=UTF-8&oe=UTF-8&gfe_rd=cr&ei=RGDLVYfKFonBUImBgdAK

    You can try to remove some unneeded Qt plugins (like image decoding libraries for image formats which are not used in your game) or simply ignore the issue, given that only a small amount of devices should be affected.

    Best,

    Alex

Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Qt_Technology_Partner_RGB_475 Qt_Service_Partner_RGB_475_padded