OverviewFelgo 1 Support › How to count pooled out entities?

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    I want to show game result as soon as last entity gets removed from the scene. What is the best way to get event when the scene is clean from entities?




    Felgo Team

    Hi vladest,

    are all those entities from the same type and are they created at runtime with the EntityManager? Then you could call

    entityManager.getEntityArrayByType( entityType)

    every time an entity gets removed, it will return an empty array if there are no more entities of this type.


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