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OverviewFelgo 1 Support › Image Files

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    What kinds of image files do you support? Will vectors work? I really need this feature, does it exist or is it likely to arrive soon?



    Felgo Team


    we support png and jpg images. The recommended way to use images in mobile games is by using sprite sheets, because they have a far superior performance as they can be rendered with a single draw call. We fully support the best tool for this job, TexturePacker, which has a great explanation of what sprite sheets are here: http://www.codeandweb.com/what-is-a-sprite-sheet

    As vector images are highly imperformant, we do not support them in Felgo. Instead, use a technique called content scaling which is described in a tutorial here: http://felgo.com/doc/vplay-different-screen-sizes.html.  It allows your graphics to be crisp on all resolutions, use the least amount of memory and can be rendered with high performance.

    Cheers, Chris



    Thanks for the reply Chris, very informative.




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