Find the Best Demos and Examples

Check out this quick tour to find the best demos and examples for you, and to see how the Felgo SDK can help you to develop your next app or game!

Forums

OverviewFelgo 2 Support (Qt 5) › Iphone SpriteSequenceVplay Issue!

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #16081

    Adam

    Hi,

    I recently started using V-play and I was trying to test Doodle Jump on iPhone. The game deploys to iPhone without an issue but when I hit “Play” to start the game, it crashes.Score board works without an issue.

    I’ve gone over the code and I am convinced that the game doesn’t start on iPhone because of “SpriteSequenceV-play”.(game runs without an issue on the computer)

    Did anyone have the same issue or know how to fix it?

     

    Thanks

    #16083

    Günther
    Felgo Team

    Hi Adam,
    thanks for reporting the problem!

    We’ also did some tests and were able to verify the crash. It’s probably a shader-related issue when trying to render the Sprite Sequence on iOS.
    The problem requires a fix within the engine. To avoid the crash, please do not use the Sprite Sequence on iOS until we fixed the component.

    We’ll keep you informed on the status of the fix, thanks again!

    Cheers,
    GT

Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.