Hello Felgo team,
With every new release of Qt, and the update of Felgo which includes that one, we can expect potentially few issues here and there.
The case is those issues are not related to Felgo itself but often it is pure Qt problem.
Unfortunately I have impression that with every Felgo engine update, which included Qt major version jump, it is not always possible to build/deploy apps using older Felgo version(with older Qt version).
So what I started to do is always to keep at least two separate installs of Felgo.
One which I know works, and second where I can update to newest version of Felgo.
Is that sane?
How would you recommend to behave in order to keep one working version of Felgo in case there are game/app breaking issues with newest version(mostly Qt related)?
Bottom line, with every new Qt version I see post on the forum talking about new Qt related issues, what to do to avoid it?
Risky situation is when you are almost to distribute newest version of your app, you update Felgo engine and there is one issue which breaks your app and stops you from releasing for days if not weeks.
Is the only option newer update to newest versions if you are to release something?