Find the Best Demos and Examples

Check out this quick tour to find the best demos and examples for you, and to see how the Felgo SDK can help you to develop your next app or game!

Forums

OverviewFelgo 2 Support (Qt 5) › LevelEditor and size limits

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #19236

    Marcin

    Hi Felgo,
    Is there any size limits for levels created/saved and published with LevelEditor?
    I don’t see any issues, just want to know if, for example, I should have no problems to save levels with like 1MB of JSON data?
    My levels become bigger and bigger, want to be sure I shouldn’t experience any issues because of that.

    #19331

    Günther
    Felgo Team

    Hi Marcin,

    It’s fine to have bigger JSON files for your level. Once loaded and created, your level fully lives and runs in QML. The game performance is then more related to the actual game code, entity management, etc …

    Best,
    Günther

    #19334

    Marcin

    Hi Günther,
    Thank you, that’s all I needed to know.

Viewing 3 posts - 1 through 3 (of 3 total)

RSS feed for this thread

You must be logged in to reply to this topic.