I’ve been trying to learn how to use Felgo and I was messing around with Flappy Bird. I am trying to recreate the rotating animation that the bird makes when you press it. This is what I did but it doesn’t really do anything. Any ideas?
MovementAnimation {
id: climb
target: parent
property: "rotation"
velocity: -50
acceleration: -50
}
function push() {
wabbleX.stop()
wabbleY.stop()
audioManager.play(audioManager.idWING)
collider.body.linearVelocity = Qt.point(0,0)
var lForwardVector = collider.body.getWorldVector(Qt.point(0,upwardforce));
collider.body.applyLinearImpulse(lForwardVector, collider.body.getWorldCenter());
climb.running = true
climb.running = false
}