VPlay particles are not visible on the device, but they show on the PC build. Why is this?
Infact, a lot isn’t working for me on the device at all. Is this a problem with Qt5.3? Parallax background doesn’t seem to be scaling at all (MultiResolutionImage).
Parallax elements are not supported in Felgo 2 yet, but will be with the next Felgo versions.
Can you please share a simple example here about the particle effect not working on your Android device?
I tried Squabby as well as the Particle Editor, but they both do not show any particle effects on the device.
I just found out that it depends on my test Device. The nexus 2 (galaxy Nexus) does not show them while the Samsung Galaxy Tab 10.1 (2014) does show them. The game does not run on the S3 at all though.
And, the parallax backgrounds do work when I follow the deploy instructions on the main source file. No more problems here.
we’ve tried both demos and particles work on our Android test devices. Which device are you testing on, which Android OS version?
Please post the logcat output of the Android device where it is not working, so we can identify the issue.
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