OverviewFelgo 1 Support › Physics body with Multiple Shapes

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    In order to support concave polygon, I triangulate the vertices to get a list of triangles. I would like to be able to have an entity with a physics body with multiple shapes consisting of those triangles. From the docs, PolygonCollider only takes a list of vertices for a single shape only.



    Sorry, I missed the document about


    Felgo Team

    No worries! If you have any further questions just post them here!

    Cheers, Chris

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