Hi KoolBanana!
There are several QML components that allow to implement such scroll features, like ScrollView or Flickable.
For example:
Scene {
id: scene
// the "logical size" - the scene content is auto-scaled to match the GameWindow size
width: 480
height: 320
Flickable {
width: parent.width
height: parent.height
contentWidth: content.width
contentHeight: content.height
Item {
id: content
width: parent.width // content fills width
height: childrenRect.height // total height of children
// add some dummy items
Repeater {
model: 20
delegate: Text {
anchors.horizontalCenter: parent.horizontalCenter
y: index * height
width: 50
height: 40
text: "Item #"+index
}
}
}
}
}
Cheers,
Günther