Following this tutorial:
https://felgo.com/doc/how-to-add-spine-animations-to-your-felgo-game/
I exported a simple FFD, and it doesn’t actually do anything. The game compiles just fine (and running the game sometimes is fine but othertimes it crashes), however running the animation does nothing…infact the sprite either shows up but is broken, is invisible, or takes a piece of some other graphic. The exporter also uses the old vplay import but it doesn’t matter as importing Felgo 3.0 doesn’t do anything to help.
Upon further inspection of the QML, the following gives an “Unknown Component”
BoneTransform
Slot
Attachment
SpineMeshItem
SpineImagePacked