Hello,
I dont know what i am doing wrong, trying to use an texturepacker json file with an spritesheet but nothing shows. I have:
TexturePackerAnimatedSprite {
id: welcomeText
source: "../assets/Images/StartSpritesheet.json"
frameNames: "WelcomeText.png"
x: 100
y: 100
}
But when i try to run the code i get the following:
Warning: TexturePackerSprite could not read the frame information in " "file:///home/isak/.local/share/FelgoLiveClient/pixelspacefight//assets/Images/StartSpritesheet.json\"."
Earlier the path to the file got autocompleted but that dont happen anymore?
/Isak