I can’t get rid of the watermark, maybe I misunderstood or have missed something. I have tried the following,
I have changed “stage”: “test” to “publish” in the config.json file.
Made sure that the identifier and version code are identical in config.json, project.pro and when generating license key.
I have tried having the license key in both project.pro and Main.qml file.
Chosen Android arm64 build: release.
Made sure to clean, qmake and build every time.
It builds a signed release build without any problems but the watermark is still there. :/
I don’t know how many times I’ve re-read and followed the https://felgo.com/doc/felgo-publishing/
I can’t understand what I’m doing wrong?
It is regarding the Free personal license, the watermark should go away on that license as well when building for release correct?
I have selected these plugins when generating license key: Admob, Felgo Game Network, and Felgo Multiplayer.
So I haven’t misunderstood it. 🙂
Thanks in advance!