Defines an attribute and how data should be read from a Buffer. More...
|Import Statement:||import Qt3D.Render 2.0|
There are 3 types of attributes.
Note: when an attribute is of type DrawIndirectAttribute, only count, stride and offset are relevant.
When providing your own attributes, it may make sense to name your attribute using helpers such as QAttribute::defaultPositionAttributeName() as that will ensure your geometry will be compatible with picking and the various materials provided in the Qt3DExtras module.
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