Contains the shader precision format attributes. More...
|Import Statement:||import QtCanvas3D 1.1|
An uncreatable QML type that contains the information returned from the Context3D::getShaderPrecisionFormat() call.
See also Context3D.
precision : int
The number of bits of precision that can be represented. 0 for integer formats.
rangeMax : int
The base 2 log of the absolute value of the maximum value that can be represented.
rangeMin : int
The base 2 log of the absolute value of the minimum value that can be represented.
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