The QSGTextureProvider class encapsulates texture based entities in QML. More...
|CMake:||find_package(Qt6 REQUIRED COMPONENTS Quick)
target_link_libraries(mytarget PRIVATE Qt6::Quick)
|qmake:||QT += quick|
|virtual QSGTexture *||texture() const = 0|
The QSGTextureProvider lives primarily in the scene graph rendering thread.
See also Scene Graph - Two Texture Providers.
This signal is emitted when the texture changes.
[pure virtual]QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.
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