When I use Qt 4.7.4 for Symbian Anna (Qt SDK) seems to build ok but it doesn’t run on my device. If I switch to Qt 4.7.4 for Symbian Belle (Qt SDK) it doesn’t build. Here’s the result:
Issues:
E:\Newdocs\Juan\EXPERIMENTOS\Balloon\main.cpp:1: error: vplayapplication.h: No such file or directory
:-1: error: Recipe compile failed with exit code 1.
:-1: Running command: E:/Juegos/PC/FelgoSDK/Symbian/tools/gcce4/bin/arm-none-symbianelf-g++.exe -O2 -gdwarf-2 -fexceptions -Wall -Wno-unknown-pragmas -march=armv5te -mapcs -mthumb-interwork -c -mthumb -D__MARM_THUMB__ -mfloat-abi=soft -fvisibility-inlines-hidden -x c++ -Wno-ctor-dtor-privacy -D__MARM_INTERWORK__ -D__SUPPORT_CPP_EXCEPTIONS__ -D_UNICODE -D__SYMBIAN32__ -D__EPOC32__ -D__MARM__ -D__EABI__ ‘-D__PRODUCT_INCLUDE__=”E:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/feature_settings.hrh”‘ -DUNICODE -DQT_KEYPAD_NAVIGATION -DQT_SOFTKEYS_ENABLED -DQT_USE_MATH_H_FLOATS -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -D__MARM_ARMV5__ -D__GCCE_4__ -D__GCCE_4_4__ -DNDEBUG -D__GCCE__ -D__EXE__ -D__SYMBIAN_STDCPP_SUPPORT__ -include E:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/gcce/gcce.h -IE:/Newdocs/Juan/EXPERIMENTOS/Balloon -IE:/Newdocs/Juan/EXPERIMENTOS/Balloon -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/include/QtCore -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/include/QtGui -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/include -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/mkspecs/common/symbian -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/stdapis -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/stdapis/sys -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/stdapis/stlportv5 -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/mw -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/platform/mw -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/platform -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/platform/loc -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/platform/mw/loc -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/platform/loc/sc -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/platform/mw/loc/sc -IE:/Newdocs/Juan/EXPERIMENTOS/Balloon/moc -IE:/Newdocs/Juan/EXPERIMENTOS/Balloon -IE:/Newdocs/Juan/EXPERIMENTOS/Balloon/ui -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include -IE:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/include/stdapis -MD -MF E:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/build/balloon/c_10fce10fb7816352/Balloon_exe/armv5/urel/main.o.d -o E:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/build/balloon/c_10fce10fb7816352/Balloon_exe/armv5/urel/main.o E:/Newdocs/Juan/EXPERIMENTOS/Balloon/main.cpp
E:/Newdocs/Juan/EXPERIMENTOS/Balloon/main.cpp:1: fatal error: vplayapplication.h: No such file or directory
compilation terminated.
:-1: error: The make-engine exited with errors.
Application Output:
Executable file: 1890067 2013-09-07T20:44:31 E:\Juegos\PC\FelgoSDK\Symbian\SDKs\Symbian3Qt474\\epoc32\release\armv5\udeb\Balloon.exe
Connecting to ‘COM9’…
Connected.
Launching: Balloon.exe
Launched.
[Qt Message] m_platform in System set to: 5 , m_isDesktopPlatform: false
[Qt Message] m_isDebugBuild in System set to: true
[Qt Message] System: loading config file from: “qml/config.json”
[Qt Message] Setting default orientation to 1 (0=portrait, 1=landscape, 2=auto, 3=sensorPortrait, 4=sensorLandscape)
[Qt Message] MacAddress… “loop6” : “” “loop6”
[Qt Message] MacAddress… “loop4” : “” “loop4”
[Qt Message] VPlayApplication: setMainQmlFileName called for qmlFileName “qml/main.qml” , used file: “qml/main.qml”
[Qt Message] VPlayApplication: Add user directory import path: “qml”
[Qt Message] VPlayApplication: Add platform plugin directory import path: “plugins/symbian”
[Qt Message] VPlayApplication: Add generic plugin directory import path: “plugins/generic”
[Qt Message] VPlayApplication: Add resource Felgo QML import path: “:/qml”
[Qt Message] VPlayApplication: importPathList: (“C:/Private/e855d6e2/qml”, “C:/Private/e855d6e2/plugins/symbian”, “C:/Private/e855d6e2/plugins/generic”, “:/qml”, “C:/Private/e855d6e2”, “C:/resource/qt/imports”, “Z:/resource/qt/imports”)
[Qt Message] VPlayApplication: pluginPathList: (“.”)
[Qt Message] VPlayApplication: setMainQmlFileName called for qmlFileName “qml/main.qml” , used file: “qml/main.qml”
[Qt Message] VPlayApplication: calling setQmlRendererEnabled on a platform where QML renderer is not available! The call has no effect
[Qt Message] VPlayApplication:startApplication()
[Qt Message] VPlayApplication: rootContext of qmlViewer: QDeclarativeContext(0x919970)
[Qt Message] VPlayApplication: using CocosDenshion for audio
[Qt Message] [Translator] System Name (Language) “en_US”
[Qt Message] [Translator] Using Stored Language “”
[Qt Message] [Translator] Load Language “en_US”
[Qt Message] WARNING: VPlayFileUtils: did not find the file or directory: “qml/translations”
[Qt Message] [Translator] Translation Directory: “qml/translations”
[Qt Message] [Translator] Translation “en_US” was not loaded successfully loading English
[Qt Message] [Translator] Translation “en_EN” was not loaded successfully using default strings
[Qt Message] …before cocosApplication.run()
[Qt Message] cocos2d-x debug info [ Resize viewport to 640 x 360 ]
[Qt Message] cocos2d-x debug info [ Activate ]
[Qt Message] cocos2d-x debug info [ cocos2d: cocos2d-1.0.1-x-0.12.0 ]
[Qt Message] Cocos2DWrapper: applicationResumed()
[Qt Message] GE::AudioMixer::AudioMixer(QObject*) : 35 : GE::AudioMixer(0x920560)
[Qt Message] GE::PullAudioOut::PullAudioOut(GE::AudioSource*, QObject*) : 36 : GE::PullAudioOut(0x920d78)
[Qt Message] cocos2d-x debug info [ Create: width = 640 height = 360 ]
[Qt Message] CCEGLView: create viewport with size 640 x 360
[Qt Message] cocos2d-x debug info [ eglCreateContext failed ]
C:\sys\bin\Balloon.exe exiting with 225 allocated cells, 60 handles
Process has finished.
Finished.
Finished.
Executable file: 1541204 2013-09-08T21:39:49 E:\Juegos\PC\FelgoSDK\Symbian\SDKs\Symbian3Qt474\\epoc32\release\armv5\urel\Balloon.exe
Connecting to ‘COM9’…
Connected.
Launching: Balloon.exe
Launched.
C:\sys\bin\Balloon.exe exiting with 222 allocated cells, 59 handles
Process has finished.
Finished.
Finished.
Executable file: 1541204 2013-09-08T21:39:49 E:\Juegos\PC\FelgoSDK\Symbian\SDKs\Symbian3Qt474\\epoc32\release\armv5\urel\Balloon.exe
Connecting to ‘COM9’…
Connected.
Launching: Balloon.exe
Launched.
C:\sys\bin\Balloon.exe exiting with 234 allocated cells, 62 handles
Process has finished.
Finished.
Finished.
Compile Output:
21:45:18: Running build steps for project Balloon…
21:45:18: Starting: “e:\juegos\pc\v-playsdk\symbian\sdks\symbiansr1qt474\bin\qmake.exe” E:\Newdocs\Juan\EXPERIMENTOS\Balloon\Balloon.pro -r -spec symbian-sbsv2 “CONFIG+=release” -after “OBJECTS_DIR=obj” “MOC_DIR=moc” “UI_DIR=ui” “RCC_DIR=rcc”
21:45:18: The process “e:\juegos\pc\v-playsdk\symbian\sdks\symbiansr1qt474\bin\qmake.exe” exited normally.
21:45:18: Starting: “E:\Juegos\PC\FelgoSDK\Symbian\SDKs\SymbianSR1Qt474\epoc32\tools\make.exe” release-gcce -w
make.exe: Entering directory `E:/Newdocs/Juan/EXPERIMENTOS/Balloon’
sbs -c arm.v5.urel.gcce4_4_1
resource : epoc32\build\balloon\c_10fce10fb7816352\Balloon_exe\Balloon_Balloon.rsc [arm.v5.urel.gcce4_4_1]
resource : epoc32\build\balloon\c_10fce10fb7816352\Balloon_reg_exe\Balloon_reg_Balloon_reg.rsc [arm.v5.urel.gcce4_4_1]
compile : main.cpp [arm.v5.urel.gcce4_4_1]
E:/Newdocs/Juan/EXPERIMENTOS/Balloon/main.cpp:1: fatal error: vplayapplication.h: No such file or directory
compilation terminated.
sbs : warnings: 0
sbs : errors: 3
built ‘arm.v5.urel.gcce4_4_1′
Run time 5 seconds
sbs: build log in E:\Juegos\PC\FelgoSDK\Symbian\SDKs\SymbianSR1Qt474\epoc32\build\Makefile.2013-09-08-21-45-19.1-1648.log
make.exe: Leaving directory `E:/Newdocs/Juan/EXPERIMENTOS/Balloon’
FAILED compile for arm.v5.urel.gcce4_4_1: main.cpp
mmp: Balloon_exe.mmp
mingw32-make[1]: *** [E:/Juegos/PC/FelgoSDK/Symbian/SDKs/SymbianSR1Qt474/epoc32/build/balloon/c_10fce10fb7816352/Balloon_exe/armv5/urel/main.o] Error 1
mingw32-make[1]: *** Waiting for unfinished jobs….
sbs: error: The make-engine exited with errors.
make.exe: *** [release-gcce] Error 1
21:45:24: The process “E:\Juegos\PC\FelgoSDK\Symbian\SDKs\SymbianSR1Qt474\epoc32\tools\make.exe” exited with code 2.
Error while building project Balloon (target: Symbian Device)
When executing build step ‘Make’