OverviewFelgo 2 Support (Qt 5) › Admob plugin

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #7588


    Still not ported?




    Felgo Team

    Hi Vlad,

    actually it’s already ported for quite a while. 😉 With the shift to Qt 5 we moved the plugins out from Felgo Game Engine to standalone plugins to be able to use them without the engine features too (e.g. for business app development). You can find all information about the plugins here:

    Regarding pricing, the plugins are still included in our Felgo Game Engine subscription plans like in 1.x versions, please send us a message to if you want to use a plugin in one of your Felgo 2 games and we can send you over a license key. 🙂



Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support