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OverviewFelgo SDK Support › AnimatedSprite image size limit

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  • #25589

    Felgo User

    HI,

    I need to use AnimatedSprites with the sprite sheet being larger than the acceptable limit for an image. I receive an error message and it crashes. I don’t want to go for the painful solution of splitting manually each sprite.

    How can I bypass the cache limit for the AnimatedSprite ?

    Thank you in advance

    #25592

    Günther
    Felgo Team

    Hi,

    this limitation concerns how Qt handles the rendering with the AnimatedSprite item: https://doc.qt.io/qt-6/qml-qtquick-animatedsprite.html

    There’s probably a general limit for the size of loaded images, regardless of whether you show a full Image or an Animatedsprite.

    From what I can tell so far, working around it essentially requires a custom solution, that changes or extends Qt code. Splitting the sprites to fit the hard limit might be the faster solution in this case.

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