OverviewFelgo 1 Support › ArcPath

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #5269



    is there an implementation of make a body move by arc trajectory?

    I know, that there is ArcPath implemented in Qt5, but before I’ll consider to get some code from there, may be someone already implemented it for QML

    For me its enough just to calculate arc trajectory from point A to point  B and pass it to PathMovement element




    Felgo Team


    as far as i know, there is currently no ready-to-use QML implementation for this.

    If you find a good solution for this, it would be nice if you post it here for the community.


Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support