Hello again,I’m trying to figure out how the BackgroundImage component works as stated in the documentation.
The image version (sd,hd,hd2) for the background should be automatically chosen by the current resolution.
However, if a load a Scene through the QML Loader component, BackgroundImage always loads the sd version of the image, while when i create a direct instance of the scene it always loads the hd version. Even if i change the resolution at runtime (using the hotkeys) the loaded image always stays the same. I don’t now why i then should use this component. Am i doing anything wrong?