We have a problem with our Felgo Game. We try to implement an “Unblock Me” Game. The aim is it to bring the pink block to the right of the gamearea.
Now we can move the vertical stones up and down and the horizontal stones left and right.
We move the stones via a MouseArea and would like to implement a BoxCollider to realize if a stone collides with another stone. The problem is how to say, that if there is a Collision, the stone should not move forward.
If the stones now collides with another stone, we put down their opacity only to test if the BoxCollider works.
We hope you can help us.
Best regards, Alexandra
The first pictures shows our current game, the second picture is the qml-file of our pink block.