For convenient level construction, we would like to enable the user to just click on a BuildEntityButton (to select the entity type) and then click in the level to create a new entity at that location. Unfortunately, this message is printed and morover there is no click signal in BuildEntityButton
BuildEntityButton: button MouseArea clicked EntityBaseDraggable: selectionMouseArea was clicked, but clicking is not allowed
What can be done? We still want to keep the option to drag&drop new entities.