The line is clearly blurred between apps and games but lets says I’m building a regular 2d game but I want a native navigation menu to be available in one of the scenes? Possible?
I tried Encapsulating my GameWindow with App And putting in a Navigation/NavigationItem but the scale ratios got all messed up and the scales of the nav bar to the game window were all out of whack.
Whats the recommended workflow and why choose a GameWindow over and App or vice versa. I don’t get it.