I am creating a game where entities are created dynamically using createEntityFromComponent(), however, when I place the EntityBase code in a separate qml file, the app crashes. When I place the code back exactly as it is, the app works. What am I doing wrong? According to the Simple Ninja Game tutorial, one comment states that I can place the the EntityBase in another qml file.
Viewing 3 posts - 1 through 3 (of 3 total)
Viewing 3 posts - 1 through 3 (of 3 total)
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