OverviewFelgo 1 Support › Debugging with breakpoints

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    As our game grows so does our javascript logic and I am at a point where i cannot fix bugs without breakpoints anymore. Unfortunately every time I set a breakpoint the QT Creator says “Some breakpoints cannot be handled by the debugger languages currently active, and will be ignored.” Is there anyway to debug with breakpoints with Felgo and QT Creator?


    Felgo Team


    might be that QML debugging is disabled in your project settings. While having opened your project, open the “Projects” tab in the left panel, click on “Run Settings” (or “Desktop”/”Run” if using Qt Creator >= 2.5) and check that the checkbox near “Debugger: QML Debug port” is active. The debugger should now stop on your breakpoints.



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