Hi!
Like Martin already found out the FPS display is positioned incorrectly at the bottom of the window.
Thank you for reporting this issue, we will have a fix ready for the next update.
As a temporary solution, you can use this line to fix the issue:
GameWindow {
id: gameWindow
// ...
displayFpsColor: "red"
displayFpsEnabled: true
Component.onCompleted: gameWindow.gameWindow.height = Qt.binding(function() { return gameWindow.contentItem.height })
// ...
}
Best,
Günther