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OverviewFelgo 3 Support (Qt 5) › Downloading files from server

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    My game will be using a lot of different audio files which would ultimately be difficult to package with the app due to size limitations.


    Does Felgo offer any networking APIs for downloading files to be used in-game from a server? Or will such a component need to be written manually?



    Felgo Team

    Hi KoolBanana!

    Unfortunately, the current SDK does not include a component to load additional assets from a server during runtime. I will add it to our list of requested features.


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