The facebook plugin seems to have problems with iOS. When the user first accepts to connect to facebook in our game, safari is opened and he is prompted to accept, which is ok so far. If he accepts he is immediatly redirected to the app where he can play (also ok). The problem is now if he wants to share something the app crashes. It seems as if the facebook app was never really accepted, because when opening safari again the site is still open and you can accept again. This redirects you again directly to the game.
Any suggestions or is this a bug?