OverviewFelgo 2 Support (Qt 5) › Flappy Bird tutorial gameover

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    I just finished the tutorial for Flappy Bird and i enjoyed it but i feels a little buggy.

    In the tutorial you test in the MouseArea if the property gameState = gameOver but that means that the game only end when you click with the mousen and a collision have happened. I would like to implement so that the game ends when player hit pip without having to press with the button, how do i achieve this?






    I just realized that the Github version is a lot more done, would it be possible for you to update the tutorial to explain all the parts in the completed game on Github? It would be an amazing tutorial.




    Felgo Team

    Hi Isak!

    Thanks for the suggestion, I noted it in our feedback tracker!

    The tutorial is a very simple introduction for the main game parts of Flappy Bird. You can also see the full example in the demos that come with the Felgo SDK:

    This full Flappy Bird demo is still very simple. I’m sure you can learn how everything works, by reading the game code and doing some other advanced tutorials.



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