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OverviewFelgo 2 Support (Qt 5) › Flappy Bird tutorial gameover

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  • #20770

    Isak

    Hello,

     

    I just finished the tutorial for Flappy Bird and i enjoyed it but i feels a little buggy.

    In the tutorial you test in the MouseArea if the property gameState = gameOver but that means that the game only end when you click with the mousen and a collision have happened. I would like to implement so that the game ends when player hit pip without having to press with the button, how do i achieve this?

     

    /Isak

    #20771

    Isak

    Hello,

    I just realized that the Github version is a lot more done, would it be possible for you to update the tutorial to explain all the parts in the completed game on Github? It would be an amazing tutorial.

     

    /Isak

    #20774

    Günther
    Felgo Team

    Hi Isak!

    Thanks for the suggestion, I noted it in our feedback tracker!

    The tutorial is a very simple introduction for the main game parts of Flappy Bird. You can also see the full example in the demos that come with the Felgo SDK: https://felgo.com/doc/v-play-demos-flappybird-example/

    This full Flappy Bird demo is still very simple. I’m sure you can learn how everything works, by reading the game code and doing some other advanced tutorials.

    Cheers,
    Günther

     

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