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OverviewFelgo 3 Support (Qt 5) › FlaskOfRum slot machine bounce effect

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    Hello dear community,

    I’m currently still working on the slot machine and implemented most of my desired functions so far.

    My current problem is that I’m trying to achieve a little “bounce” effect for the symbols when the reels stop.

    I want that the symbols, as soon as the reels stop, bounce slightly before they “lock onto position”, so the animation looks a bit more loosely

    and not that cramped.

    I know I can use the  qml easing for it, but I don’t know how to implement it….
    Maybe there is a way to implement this easing in the “onReelStopped()” signal handler ?


    Anyway, thank you for your help in advance



    Kind regards


    Felgo Team


    Hi Bence,

    first of all thank you four your answer.

    I know how to start an animation within a signal but I have no idea how to reach the Symbols with the animation.



    Kind regards,




    Ok, asked differently:

    I see that there already is a little bounce effect when the reels stop.

    I premuse it’s realized with an easing effect, so maybe I can access it’s values (like easing.amplitude)



    I would be so grateful if someone could help me out


    Thank you in advance



    Ok fixed it in the Symbol.qml, for those interested:


    Behavior on y{
                              easing.type: Easing.Bezier


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