Is it possible to release a game and not share all the QML code? I have used .qrc files in the past but I have a feeling it is going to be a few days of tinkering and struggle to get my project to run by creating one of these packages for a release. If there is a tool to aid in this process and climb source trees that I don’t know about, I am all ears. I think .qrc files can also be unpacked from an exe but if someone goes to this level of effort, they win. The documentation is a little confusing for Qt like if you need “qrc:/” or “:/” or whatever and nothing kills creativity more for me than configuration issues.
P.S. – I am already familiar with the Creator resource adding pipeline for .qrc files. I am hoping to find something more automated.