Hi,
I am new on Felgo engine. I downloaded Felgo on monday and started some tutorials, also did my version of the Physics Tutorial (that one with the boxes falling). However, today when I logged in on the v-play website dev-area, it prompted a message saying that my Felgo engine was not updated. I updated using the Felgo SDKMaintenancetool and now the Gravity and physics of my project seems to have changed.
Instead of “gravity.y: -9.81” I am currently using “gravity.y: 9.81” so the boxes can fall on the ground.
Also, If my application is running and I shrink my gamewindow size, some weir behavior occurs… my box disappear and I get some warning messages on QT Creator console output.
VPlayTask: the dt would have been higher than 0.1 seconds, set the cap to 0.1s to prevent unwanted effects, the dt was: 0.417
VPlayTask: the dt would have been higher than 0.1 seconds, set the cap to 0.1s to prevent unwanted effects, the dt was: 0.318
VPlayTask: the dt would have been higher than 0.1 seconds, set the cap to 0.1s to prevent unwanted effects, the dt was: 0.216
Does anyone else noticed this change? How can I downgrade my Felgo version to the previous one, as it seemed more stable to me?
Thanks.
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This topic was modified 7 years, 8 months ago by
CiceroDev.