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OverviewFelgo 2 Support (Qt 5) › How to pause game when device gets to sleep

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #7998

    Vlad

    or switched to another task?

    is there is a property we can check out for this?

     

    thanks,

    Vlad

    #7999

    Christian
    Felgo Team
    #8002

    Vlad

    Hi Chris

    it works just fine on Android but on iOS in most cases I’ve got:

    2014-07-28 21:22:17.318 Popcorn[611:60b] 21:22:17.317 ERROR: [0x3cc4218c] 1202: AUIOClient_StartIO failed (561015905)

    2014-07-28 21:22:17.331 Popcorn[611:60b] 21:22:17.331 ERROR: [0x3cc4218c] 1202: AUIOClient_StartIO failed (561015905)

    qml: Application paused

     

    on this stage device switched off the game, however, when I try to resume, I’ve got:

    2014-07-28 21:22:30.398 Popcorn[611:21b] void SendDelegateMessage(NSInvocation *): delegate (webView:decidePolicyForNavigationAction:request:frame:decisionListener:) failed to return after waiting 10 seconds. main run loop mode: kCFRunLoopDefaultMode

     

    and no signal onApplicationResumed

    so game gets freezed and even Home button doesnt works

     

    #8007

    Alex
    Felgo Team

    Hi Vlad,

    to follow up, do you experience the problems with an empty Felgo project or within your own game project? Which version are you using? Are you using any plugins?

    Thanks,

    Alex

    #8023

    Vlad

    Hi Alex

     

    it seems it doesnt reproduced with 2.0.4

    Is there is more detailed list of fixes on each release?

    Thanks,

    Vlad

    #8024

    Christian
    Felgo Team

    Hi Vlad,

    a list of all changes & fixes is here in the changelog docs.

    However, this probably got fixed with Felgo 2 and we didn’t know it was broken, thus you won’t find the fix notice. If you find that it is not working now, please just let us know.

    Cheers, Chris

Viewing 6 posts - 1 through 6 (of 6 total)

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