I was wondering what the best approach might be to integrate the user created levels into the already existing level structure?
As some of you might know, our game “CrazyElephant” already contains 40 developer-designeg levels divided into 2 packages (20 each).
We have a scene in our game where you can select a certain package, and in this scene I want to add another button to display a list of all the user created levels.
So far so good.
But all our developer-designed levels are .qml files, which are simply set as the source of the Loader component in our gamescene.
Is it possible to create actual .qml files out of levels designed by the level editor?
Or is it somehow (other than setting the .qml sourec of the Loader) possible to load user created levels with the already existing Loader element in our gamescene?