OverviewFelgo 2 Support (Qt 5) › ios store rejection…

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    I am using free v-play, with no plugins.

    My app is just a simple free puzzle game, no ads, no nothing, no internet access.

    My failures listed are:

    <b>Missing Purpose String in Info.plist File</b> – Your app’s code references one or more APIs that access sensitive user data. The app’s Info.plist file should contain a NSPhotoLibraryUsageDescription key with a user-facing purpose string explaining clearly and completely why your app needs the data

    <b>Missing Push Notification Entitlement</b> – Your app appears to register with the Apple Push Notification service, but the app signature’s entitlements do not include the “aps-environment” entitlement.

    Any ideas how I turn all that off in the engine?  I don’t use or need any of those permissions for the game itself.


    Felgo Team


    You need to add the following lines to your Project-Info.plist, even if you’re not using the features actively in your app:

        <string>App would like to access the library.</string>
        <string>App would like to save images taken with camera.</string>
        <string>App would like to access the camera.</string>

    You can also compare those with a new empty project from one of our wizards. The strings will never be visible to your user if you’re not using any camera features.

    The push-related message should just be a warning, which you can ignore.


    Alex from Felgo

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