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OverviewFelgo 1 Support › Is it possible to test Facebook code via something other than a device?

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  • #7090


    Hi all,


    Everything I’ve read on the forums and documentation seem to suggest that emulators are not currently supported by Felgo.  The Facebook plugin seems to only work on iOS and Android.  With that in mind, how are people testing their Facebook code in an iterative fashion?  Is there some way to simulate an Android environment without using the emulator?


    I’m on a limited build plan right now (Starter), and I don’t mind moving up to the Indie.  However, even with 30 builds, I’m not sure I’ll be able to debug some of the more complex Facebook code I’m looking at creating (especially as I’m learning Felgo and QML at the same time).


    Thanks for any advice!


    Felgo Team


    unfortunately there are no real alternatives than testing over Felgo Build Server, for debugging Facebook calls per se you can however use Facebook’s Graph API Explorer which can be found here: You can then copy and paste the calls directly into Felgo code and give them a last try in our game.

    Probably you can explain which functionality of Facebook you would like to test in more detail?



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