Hello,
Was looking at your demo for ParticleEditor and still can’t figure it out two things.
1.
How did you make image thumbnails visible in item editor?
In the demo, editable component is just textureFilename entry, and it only includes {“label”: “Texture”}.
All particle json files just include string as value for this property, how is it translated from string type to image?
I don’t see this property set anywhere or what type is it.
In the example in docs, https://felgo.com/doc/vplay-editablecomponent/#properties-and-groups, it’s the same.
You just use the texture bit but it is not explained how it should work.
TextureDelegate is menioned here: https://felgo.com/doc/vplay-editablecomponent/#no-additional-metadata but not much info as well what texture is.
Do I miss any docs?
2.
Is it possible to embed image picker inside item editor?
Probably I can create my own delegate for texture and add some custom UI bits which include image picker trigger.
Is that the only option?