I am wondering where the levels created in the LevelEditor are stored. In v-play’s LevelEditorTest the location for level files is set to
which would correspond to
However, whenever I save a new level I can’t find any new files in that directory. Moreover, after a restart, the previously saved levels to no longer exist.
Similarly, although the console shows
LevelEditor: exportLevelAsFile is called for filename ' levels/levelA1 ' - storing the following levelData to json file:...
when exporting a level, I can’t find any new files. Any advise is appreciated.