OverviewFelgo 1 Support › load level

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    I have a levelselection and when I click on one level nothing happens, but in the log I get:


    LevelEditor: loadSingleLevel() loaded levelData: {“customData”:{},”editableComponentData”:{“platform1”:{“density”:100,”friction”:1.6,”restitution”:0},”platform2″:{“density”:100,”friction”:1.6,”restitution”:0},”platform3″:{“density”:100,”friction”:1.6,”restitution”:0},”platform4″:{“density”:100,”friction”:1.6,”restitution”:0}},”entityData”:{},”levelMetaData”:{“creationTime”:”Tue, 28 Jan 2014 16:00:00 GMT”,”lastModificationTime”:”Tue, 28 Jan 2014 16:00:00 GMT”,”levelId”:5598,”levelName”:”Level2″,”storageLocation”:”applicationJSON”}}


    loaded editableComponentData: {“platform1”:{“density”:100,”friction”:1.6,”restitution”:0},”platform2″:{“density”:100,”friction”:1.6,”restitution”:0},”platform3″:{“density”:100,”friction”:1.6,”restitution”:0},”platform4″:{“density”:100,”friction”:1.6,”restitution”:0}}


    loaded entityData: {}

    ERROR: LevelEditorLogic: no LevelBase loaded – either no LevelLoader defined or the loaded level was not derived from LevelBase as it has no levelData property!?

    finished loading single level with name Level2 and id 5598


    Does anyone know what`s wrong?

    Any help is appreciated 🙂





    Felgo Team
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