OverviewFelgo 2 Support (Qt 5) › Multipack in Texture Packer

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #13141




    Is multipack working with TexturePackerAnimatedSpriteVPlay, i tried multipack animation and got this warning


    TexturePackerAnimatedSpriteVPlay {

            source: “../assets/Jaber/jaber1.json”

            frameNames: [“Kales0000.png”]

            frameRate: 3



    Warning: TexturePackerSprite has no information for the frame “Kales0000.png” in the current source file “file:///Users/maysalward/build-TestTP-Desktop_Qt_5_6_0_clang_64bit2-Debug/”.


    please advice…


    Felgo Team

    Hi Nour!

    It should also be possible to use the MultiPack feature. Did you select the right output data format (JSON Hash)?
    See here for a more detailed explanation about Using TexturePacker with Felgo.


Viewing 2 posts - 1 through 2 (of 2 total)

RSS feed for this thread

You must be logged in to reply to this topic.

Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support