Hi,
I noticed an issue with MultiplayerScene’s onBackButtonPressed, if the game someone tries to join doesn’t exist anymore. So the back button doesn’t work anymore after the following:
qml: : Join Room a6ad8238-db35-442a-8868-c1757f86ceab [object Object] undefined ... qml: : onRoomList [] qml: : Operation 226 error: Game does not exist (32758) qml: xxx-gameJoinedCallback for callSource joinGame success: false qml: xxx-initLocalPlayerObjects called qml: read allPlayerIdsIncludingAutoOnServer, playersIdsOnServer, serverPlayerIds and invitedPlayerIds arrays: [] [] [9522284] [] qml: this player is added at this position on the server: undefined qml: Failed to make match, please try again later, from gameJoinedCallback
qml: Back 4
This happens when the host closes one’s room and a friend tries to follow an invitation to play afterwards