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OverviewFelgo 3 Support (Qt 5) › MultiplayerScene onBackButtonPressed issue when game doesn\'t exist anymore

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  • #23602



    I noticed an issue with MultiplayerScene’s onBackButtonPressed, if the game someone tries to join doesn’t exist anymore. So the back button doesn’t work anymore after the following:

    qml: : Join Room a6ad8238-db35-442a-8868-c1757f86ceab [object Object] undefined ...
    qml: : onRoomList []
    qml: : Operation 226 error: Game does not exist (32758)
    qml: xxx-gameJoinedCallback for callSource joinGame success: false
    qml: xxx-initLocalPlayerObjects called
    qml: read allPlayerIdsIncludingAutoOnServer, playersIdsOnServer, serverPlayerIds and invitedPlayerIds arrays: [] [] [9522284] []
    qml: this player is added at this position on the server: undefined
    qml: Failed to make match, please try again later, from gameJoinedCallback

    qml: Back 4

    This happens when the host closes one’s room and a friend tries to follow an invitation to play afterwards


    Felgo Team

    Thank you for the report. I forwarded this to the development team to replicate and fix the issue.


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