OverviewFelgo 1 Support › multiscene multilevel demo issue

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    I am building a demo game based on this template, and found a couple of issues. Upon initial launch on android, after downloading, the app just displays a black screen for a long time (30 s). It seems after a tap to the screen the menu will appear. With successive launches it is ok. This occurs on two different devices.


    The other issue is the menu logo graphic appears very briefly in the bottom right side of the screen. This behaviour occurs on 2 android and 2 ios device. This also occurs when I build the template app as is.

    I wonder if anyone else has seen this?

    cheers Michael


    Felgo Team

    Hi Michael,

    I do not have an Android device available until Tuesday so I cannot test the Android black screen issue yet.


    However, the second issue you describe has probably something todo with the MultiResolutionImage: instead of anchors.centerIn: parent in the MultiResolutionImage, please use the following:

    x: parent.width/2-width/2
    y: parent.height/2-height/2


    This is a bug in MultiResolutionImage which we will try to fix in the next versions. For a final release of a game, prefer to use SingleSpriteFromFile as it is more efficient though and TexturePacker can do the scaling to different resolutions automatically.

    Cheers, Chris



    Thanks Chris. About the second issue. I tried your suggestion, but I still got the same result. About the first issue, I’m not sure it happens everytime – I’ll try to do more testing about it.

    Cheers, Michael.

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